=== Report ===
[ EXCEPTION: ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index ]
System.Collections.Generic.List`1[GarrisonedUnitElement].get_Item (Int32 index)
ChildPool`1[GarrisonedUnitElement].GetElement (Int32 index)
ChildPool`1[GarrisonedUnitElement].get_Item (Int32 index)
BaseDialog.RefreshDialog ()
BaseDialog.Populate (.Base theBase)
Base.OnSelected ()
SelectableObject.OnSelected ()
SelectionManager.SelectObject (.SelectableObject newSelectedObject)
SelectionManager.TrySelectCell (.Cell cell)
SelectionManager.TrySelectMouseObject ()
PlayerInput.ProcessInput ()
HumanPlayer.OnTurnUpdate ()
Player+<TurnRoutine>c__Iterator0.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
12 Apr 2017 18:49

=== System Info ===
AppName: Afghanistan '11 (com.everysinglesoldier.a11)
AppVersion: 1.0.7
Platform: WindowsPlayer
Running time: 00:07:07.2460000

=== Log Entries ===
[ EXCEPTION: ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index ]
System.Collections.Generic.List`1[GarrisonedUnitElement].get_Item (Int32 index)
ChildPool`1[GarrisonedUnitElement].GetElement (Int32 index)
ChildPool`1[GarrisonedUnitElement].get_Item (Int32 index)
BaseDialog.RefreshDialog ()
BaseDialog.Populate (.Base theBase)
Base.OnSelected ()
SelectableObject.OnSelected ()
SelectionManager.SelectObject (.SelectableObject newSelectedObject)
SelectionManager.TrySelectCell (.Cell cell)
SelectionManager.TrySelectMouseObject ()
PlayerInput.ProcessInput ()
HumanPlayer.OnTurnUpdate ()
Player+<TurnRoutine>c__Iterator0.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
12 Apr 2017 18:49

